← Waves Lab
The whole chapter, on one bench

Waves & Oscillations — Definitions & Formulas

Every definition and every working formula from the six modules, gathered for revision. Fractions are written stacked, exactly as you should on paper. Phase convention kx − ωt (wave travelling in +x) is used throughout.

0 · Basics, phase & sign convention

Period T — time for one full cycle. Frequency f = 1/T (Hz). Angular frequency ω = 2πf.
Wavelength λ — one spatial cycle. Wave number k = 2π/λ. Wave speed v = fλ = ω/k.
Phase of y = A sin(ωt + φ): φ is the head-start. +φ leads, −φ lags.
Direction: kx − ωt travels in +x; kx + ωt travels in −x.
Phase difference from a path gap Δx: Δφ = (2π/λ)·Δx. From a time gap Δt: Δφ = (2π/T)·Δt.
Particle velocity ∂y/∂twave velocity v. A crest is where the phase = π/2.

1 · Oscillations & SHM

Simple harmonic motion — acceleration is proportional to displacement and always directed toward the mean position: a = −ω²x. The projection of uniform circular motion onto a diameter (the phasor / reference circle).
Amplitude A — greatest displacement. Phase constant φ — where in the cycle the motion starts. Velocity leads displacement by π/2; acceleration by π.
Springs — in parallel the effective constant adds (k = k₁+k₂, stiffer); in series the compliances add (1/k = 1/k₁+1/k₂, softer). Damped: amplitude decays as e−bt/2m. Resonance: driving at the natural frequency ω₀ gives the largest response.
x = A sin(ωt + φ) v = Aω cos(ωt + φ) = ±ωA² − x² a = −ω²x vmax = Aω  ·  amax = Aω² spring  T = 2π√mk pendulum  T = 2π√Lg KE = ½mω²(A² − x²) PE = ½mω²x² = ½kx² E = ½kA² = ½mω²A² series  1k = 1k₁ + 1k₂ parallel  k = k₁ + k₂

2 · Wave Motion

Progressive wave — a disturbance that carries energy and momentum, not matter. Transverse: particles move ⊥ to travel (waves on a string, light). Longitudinal: particles move along travel (sound).
Particle velocity u = ∂y/∂t is the slope of the displacement–time graph; the wave velocity v is fixed by the medium. They are linked by u = −v·(∂y/∂x): a particle's speed is the wave speed times the local slope.
Power & intensity — a string carries P = ½μω²A²v; intensity ∝ A². Reflection: at a fixed end the pulse flips (π phase change); at a free end it does not.
y(x,t) = A sin(kx − ωt) v = fλ = ωk particle vel  u = −v∂y∂x  ·  umax = Aω string  v = √Tμ power  P = ½μω²A²v phase diff  Δφ = λ·Δx wave eqn  ∂²y∂t² = v²∂²y∂x²

3 · Superposition & Standing Waves

Superposition — where waves overlap, displacements add. Two coherent waves give interference: in phase (δ = 2nπ) build up, out of phase (δ = (2n−1)π) cancel.
Standing wave — two equal waves travelling opposite ways: y = 2A sin(kx) cos(ωt). Fixed nodes (always still) and antinodes (largest swing); no net energy transport. Node-to-node = λ/2, node-to-antinode = λ/4.
Strings & pipes — boundary conditions pick discrete frequencies (harmonics). An open pipe gives all harmonics; a closed pipe only odd ones. End correction e ≈ 0.6r extends the effective length. Melde's experiment relates loop count to tension (p ∝ 1/√T).
resultant  A = A₁² + A₂² + 2A₁A₂cos δ intensity  I = I₁ + I₂ + 2I₁I₂ cos δ standing  y = 2A sin(kx) cos(ωt) string (both fixed)  fn = n2LT/μ open pipe  fn = nv2L  (n = 1,2,3…) closed pipe  fn = (2n−1)v4L  (odd) end correction  e ≈ 0.6 r

4 · Sound Waves

Speed of sound — Newton assumed isothermal (v = P/ρ, too low); Laplace corrected it to adiabatic (v = γP/ρ). It rises with temperature (v ∝ √T) and, in air, with humidity.
Displacement vs pressure wave — the pressure wave leads the displacement wave by π/2: where displacement is zero (a node of s) the pressure swing is greatest. Amplitude p₀ = Bk·s₀ = ρvω·s₀.
Intensity & loudness — intensity falls as 1/r² from a point source; loudness in decibels is β = 10 log(I/I₀). Resonance tube finds the speed of sound; Quincke's tube shows interference by a sliding path difference.
Newton  v = √Pρ Laplace  v = √γPρ = √γRTM pressure amp  p₀ = Bk·s₀ = ρvω·s₀ intensity  I = P4πr² = ½ρvω²s₀² loudness  β = 10 logII₀  (I₀ = 10⁻¹²) resonance tube  v = 2f(l₂ − l₁) Quincke  I ∝ cos²πΔλ

5 · Beats

Beats — two tones of nearly equal frequency alternately reinforce and cancel, giving a slow throb in loudness. The result is a fast carrier at the average pitch inside a slow amplitude envelope.
Beat frequency equals the difference of the two frequencies (one loud–soft cycle per hertz of difference). Careful: the envelope repeats twice per carrier-beat, so the audible beat rate is Δf, not Δf/2. Wax on a fork adds mass and lowers its frequency — the trick to tell which of two forks is the faster one.
y = 2A cos(2πΔf2t) cos(2π favgt) beat freq  fbeat = |f₁ − f₂| beat period  Tbeat = 1|f₁ − f₂| carrier  favg = f₁ + f₂2

6 · Doppler Effect

Doppler effect — relative motion between source and observer changes the observed frequency. Approach bunches the wavefronts (higher pitch); recession stretches them (lower pitch). Only the component along the line joining them counts.
Sign rule — in f′ = f₀(v ± vo)/(v ∓ vs), pick the sign that raises the pitch for approach. Speeds are measured relative to the medium (the air).
Wind & reflection — a wind changes the ground-frame sound speed to v + w (it shifts nothing for a stationary source and observer). A signal reflected off a moving target Dopplers twice — the basis of radar and sonar speed guns. Sonic boom: vs = v makes the formula diverge.
general  f′ = f₀v ± vov ∓ vs wind  f′ = f₀(v + w)(v + w) − vs reflection  f″ = f₀v + uv − u radar beat  Δf ≈ 2uv·f₀
Constants: speed of sound in air ≈ 340 m/s (20 °C) · reference intensity I₀ = 10⁻¹² W/m² · standard g = 9.8 m/s²
Compiled from the Vedatom Physics Waves Lab · every formula has a live, draggable simulation on its module page.